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  2. Xephyr - Wikipedia

    en.wikipedia.org/wiki/Xephyr

    Xorg's version of Xephyr uses only software rendering for OpenGL, but Feng Haitao has developed a forked version of Xephyr which can do hardware-accelerated rendering if the underlying X server has the capability.

  3. X.Org Server - Wikipedia

    en.wikipedia.org/wiki/X.Org_Server

    multiple Xephyr servers over a host xorg-server; multiple instances of an xorg-server one graphics card per seat; a single graphics card for all seats; The utilized command-line options of the xorg-server are: -isolateDevice bus-id Restrict device resets (output) to the device at bus-id. The bus-id string has the form bustype:bus:device ...

  4. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    Shader operations - How many operations the pixel shaders (or unified shaders in Direct3D 10 and newer GPUs) can perform. Measured in operations/s. Measured in operations/s. Vertex operations - The amount of geometry operations that can be processed on the vertex shaders in one second (only applies to Direct3D 9.0c and older GPUs).

  5. Wayland (protocol) - Wikipedia

    en.wikipedia.org/wiki/Wayland_(protocol)

    Wayland is a communication protocol that specifies the communication between a display server and its clients, as well as a C library implementation of that protocol. [9] A display server using the Wayland protocol is called a Wayland compositor, because it additionally performs the task of a compositing window manager.