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  2. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Procedurally generated tiling textures. In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping. [2]

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  4. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  5. Rocket League - Wikipedia

    en.wikipedia.org/wiki/Rocket_League

    Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match.

  6. Metaballs - Wikipedia

    en.wikipedia.org/wiki/Metaballs

    Each metaball is defined as a function in n dimensions (e.g., for three dimensions, (,,); three-dimensional metaballs tend to be most common, with two-dimensional implementations popular as well).

  7. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art, 2D computer graphics, 3D computer graphics, stop motion, and cut-out animation, or using techniques like rotoscoping.

  8. Music of Rocket League - Wikipedia

    en.wikipedia.org/wiki/Music_of_Rocket_League

    The first Instinct EP, Rocket League x Monstercat Vol. 3, was released on May 25, 2018, four days prior to the release of Rocket League ' s summer-themed "Salty Shores" update. [ 64 ] [ 65 ] [ 66 ] The compilation featured complementary summer-themed music from Aiobahn, Bad Computer, Dion Timmer, Duumu, Inverness, Soupandreas, Stephen Walking ...

  9. Water rocket - Wikipedia

    en.wikipedia.org/wiki/Water_rocket

    A water rocket is a type of model rocket using water as its reaction mass. The water is forced out by a pressurized gas, typically compressed air. Like all rocket engines, it operates on the principle of Newton's third law of motion. Water rocket hobbyists typically use one or more plastic soft drink bottles as the rocket's pressure vessel. A ...