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Cool Croc Twins is a platform game developed by Arcade Masters and published by Empire Software for the Amiga, Atari ST, Commodore 64, and DOS in 1991. The player controls one of two crocodile twins named "Funk" and "Punk" respectively in an attempt to rescue a crocodile girl.
The game is cited as a little-known forerunner of virtual-life simulator games to follow. [ 3 ] [ 4 ] One of the earliest dating sims , Tenshitachi no gogo , [ 5 ] was released for the 16-bit NEC PC-9801 computer that same year, [ 6 ] though dating sim elements can be found in Sega 's earlier Girl's Garden in 1984.
The game follows Croc, a crocodile, on a quest to save a race of furry creatures called Gobbos from the evil Baron Dante. The game received mixed reviews from critics. A second game for the GBC, Croc 2, was released in 2001, based on the 1999 game of the same title.
The game follows Croc as he once again ventures to defeat Baron Dante, who has captured an old inventor Gobbo, while simultaneously searching for his long-lost parents. The game makes numerous gameplay changes from the first game, including the addition of a health counter, more mission-based levels, and an open hub area for navigating levels.
SubLogic Flight Simulator series. FS1 Flight Simulator; Flight Simulator II (Sublogic) Microsoft Flight Simulator series Flight Simulator 1.0; Flight Simulator 2.0; Flight Simulator 3.0; Flight Simulator 4.0; Flight Simulator 5.0; Flight Simulator 5.1; Flight Simulator 95; Flight Simulator 98; Flight Simulator 2000; Flight Simulator 2002
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment.
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The Dinosaur Game [1] (also known as the Chrome Dino) [2] is a browser game developed by Google and built into the Google Chrome web browser. The player guides a pixelated t-rex across a side-scrolling landscape, avoiding obstacles to achieve a higher score. The game was created by members of the Chrome UX team in 2014.