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The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.
Although Staniewicz was not directly involved, he provided feedback about achievements as well as suggestions about existing bugs that could be fixed. [14] In order for the QA team to test "live" content from months of working on this update, they moved their Steam branches from beta to live two days before launch. [13]
Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.
In-game achievements have been implemented. The achievement system is used to unlock in-game content such as new songs, interface skins, online profile accessories, and artwork. Most PlayStation Network trophies, Steam achievements, and Xbox achievements for the game are tied to this system as well.
Popping several Chuzzles in a single move awards more points. Fat Chuzzles are larger variants of Chuzzles that appear when there is a free space of 2×2 squares after Chuzzles have been popped, taking up a space of 2×2 squares on the game board. Matching with a Fat Chuzzle provides more points to the player. [2]
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[32] [12] As of June 2022, the game has sold over 500,000 copies on Steam. [33] It has a Steam rating of "overwhelmingly positive" based on more than 5,800 user reviews. [ 34 ] The Nintendo Switch version sold 11,693 copies within its first week of release in Japan, making it the tenth best-selling retail game of the week in the country.
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