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Protector is a scrolling shooter video game developed by Bethesda Softworks for the Atari Jaguar. The game was released in 1999, followed by the Special Edition in 2002 and the expansion pack Resurgence in 2014. The game takes place during a futuristic alien invasion of Earth, where the player pilots the Starblade to defend the planetoid Haven-7.
First released in North America on November 23, 1993, the Jaguar is a fifth generation home video game console developed by Atari Corporation and manufactured by IBM. [1] [2] By 1996, the Jaguar and game development for it were discontinued. [3] [4] The best-selling game is Alien vs Predator, with 52,223 copies as of April 1, 1995. [5]
Development on Jaguar CD port was cancelled after the poor reception of a video demo showcased at Autumn ECTS '95 and several delays. [67] Crime Patrol: Interactive movie, Light gun shooter American Laser Games — June 1995 [44] [45] Cyber Knights — Imagitec Design — 16 July 2015 [68] Cygnus — — — 15 December 1995 [25] Dactyl ...
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Protector near the start of the game. The player's spaceship has picked up a citizen and is in the process of carrying them to New Hope, offscreen to the right. The gameplay of Protector is inspired by Defender, with the player controlling a rocket fighter of similar design and the general goal being to pick up civilians from the ground to protect them from the enemy.
The game also has several bonus missions in which the player can earn rewards including costumes, weapons, and increased health and energy. A variety of weapons are used in the game, falling into the categories of melee and ranged weapons. A number of the weapons reflect those used in the Predator and Alien vs. Predator films, though others are ...
Alien vs Predator is a first-person shooter game similar to Wolfenstein 3D (1992), presented with digitized graphics on a rudimentary 3D environment. [1] The plot takes place in a simulation depicting the fall of the Golgotha training base camp; an unknown vessel approaches the base and is retrieved for further examination.
Gotcha! was being developed by The Dome Software Developments, who previously worked on conversions such as Shaq Fu for Amiga and Cannon Fodder for Jaguar. [3] [4] The project formed part of Atari's European center of development, which was established in January 1995 with the aim of working alongside small game developers around the region to create original titles for the Jaguar.