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Gamepad 6 - auto-fire controller with a 6-button layout similar to a Sega Genesis controller (Performance) Game Commander - licensed by Nintendo / Super Hori Commander - Japanese version (Hori) Game Commander II - licensed by Nintendo (Imagineer) High Frequency Control Pad - normal pad, wrong button colors (High Frequency)
The main controllers usable on the Nintendo Switch include the Joy-Con and Nintendo Switch Pro Controller. In addition, Nintendo has also released the Poké Ball Plus controller, made for Pokémon: Let's Go and Pokémon Sword and Shield, [19] and a Nintendo Switch GameCube Controller made for Super Smash Bros. Ultimate and Super Mario 3D All-Stars.
The SNES/Super Famicom gamepad (Japanese Super Famicom version is shown), which popularized the layout used by most modern gamepads. For most of the 1980s and early 1990s, analog joysticks were the predominant form of gaming controller for PCs, while console gaming controllers were mostly digital. [4]
The layout of the SNES Controller became the basis for many other controllers. The Super NES controller design expands on that of the NES, with A, B, X, and Y face buttons in a diamond arrangement, and two shoulder buttons. Lance Barr created its ergonomic design, and he later adapted it in 1993 for the NES-039 "dogbone" controller.
HFC (Hands Free Controller) [1] A hands free controller designed specifically for people with physical limitations and special needs. It was worn like a vest, uses puff and sipping motions on a straw for the A and B buttons, and a chin stick for directional movement. This product was offered exclusively through Nintendo's consumer service ...
It supports Nintendo Entertainment System (NES), Super NES (SNES) and Genesis games. It includes wireless controllers, as well as ports allowing for use of the original controllers released for each console. The RetroN 3 offers S-video or composite AV output. It retailed for $70, and came in two colors: red and black. [3] [4]
The NES Advantage is an arcade style controller manufactured by Asciiware and released by Nintendo for the Nintendo Entertainment System in 1987. [1] The device is meant to rest on a flat surface at a comfortable level, such as a tabletop or the floor, with the player seated behind it.
The Power Pad (known in Japan as Family Trainer, and in Europe and briefly in the United States as Family Fun Fitness) is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic. It was originally developed by Bandai.