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Metandienone, also known as 17α-methyl-δ 1-testosterone or as 17α-methylandrost-1,4-dien-17β-ol-3-one, is a synthetic androstane steroid and a 17α-alkylated derivative of testosterone. [7] It is a modification of testosterone with a methyl group at the C17α position and an additional double bond between the C1 and C2 positions. [ 7 ]
Because Dungeons & Dragons is the most popular role-playing game in the world, [6] [7] many third-party publishers of the 2000s produced products designed to be compatible with that game and its cousin, d20 Modern. Wizards of the Coast provided a separate license allowing publishers to use some of its trademarked terms and a distinctive logo to ...
Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy Planet of Uresia Systemless, Big Eyes, Small Mouth: Guardians of Order: 2003-2012 Written by S. John Ross. Multiverse (Magic: The Gathering) Sword and ...
The Pathfinder Roleplaying Game is a fantasy role-playing game (RPG) that was published in 2009 by Paizo Publishing.The first edition extends and modifies the System Reference Document (SRD) based on the revised 3rd edition Dungeons & Dragons (D&D) published by Wizards of the Coast under the Open Game License (OGL) and is intended to be backward-compatible with that edition.
With the transference of Dragon and Dungeon back to Wizards of the Coast, Paizo Publishing, which had been producing the magazines under contract to WotC, continued the Adventure Path concept in their new monthly publication, Pathfinder. Paizo began publishing Pathfinder Adventure Path as a monthly publication in 2007.
Queen of the Demonweb Pits (Q1) is an adventure module for the Dungeons & Dragons roleplaying game written by David Sutherland. The "Q" in the module code is an abbreviation for "queen". [ 1 ] The module, a sequel to the D series of modules, [ 2 ] was novelized in 2001.
Dungeons & Dragons, starting with AD&D 1st Edition and continuing to the current 5th Edition, has many skills that characters may train in. [29] [30] [5] In 1st and 2nd editions, these were broken down into "weapon proficiencies" and "non-weapon proficiencies". [31] [32] In 3rd Edition they are all simply referred to as "skills".
Title Date Pages ISBN Format Code Author(s) Link Core Rulebook [1]: August 13, 2009: 576 978-1-60125-150-3: Hardcover PZO1110 Jason Bulmahn: GameMastery Guide [2]: June 23, 2010