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A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.
PARI/GP is a computer algebra system that facilitates number-theory computation. Besides support of factoring, algebraic number theory, and analysis of elliptic curves, it works with mathematical objects like matrices, polynomials, power series, algebraic numbers, and transcendental functions. [3]
3 in Three is a 1989 metapuzzle video game designed by Cliff Johnson and published by Cinemaware and Inline Design. While bearing some similarities to his previous game, The Fool's Errand, 3 in Three took place inside a computer. The game is about a number 3, lost in the innards of the computer by a power surge.
In computer science and formal methods, a SAT solver is a computer program which aims to solve the Boolean satisfiability problem.On input a formula over Boolean variables, such as "(x or y) and (x or not y)", a SAT solver outputs whether the formula is satisfiable, meaning that there are possible values of x and y which make the formula true, or unsatisfiable, meaning that there are no such ...
The Barth surface, shown in the figure is the geometric representation of the solutions of a polynomial system reduced to a single equation of degree 6 in 3 variables. Some of its numerous singular points are visible on the image. They are the solutions of a system of 4 equations of degree 5 in 3 variables.
Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011.
The simplest method for solving a system of linear equations is to repeatedly eliminate variables. This method can be described as follows: In the first equation, solve for one of the variables in terms of the others. Substitute this expression into the remaining equations. This yields a system of equations with one fewer equation and unknown.
In the simple case of a function of one variable, say, h(x), we can solve an equation of the form h(x) = c for some constant c by considering what is known as the inverse function of h. Given a function h : A → B , the inverse function, denoted h −1 and defined as h −1 : B → A , is a function such that