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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the ...

  3. Avatar (franchise) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(franchise)

    Avatar is an American epic science fiction media franchise created by James Cameron, which began with the eponymous 2009 film.Produced by 20th Century Studios and distributed by Lightstorm Entertainment, it consists of associated merchandise, video games, and theme park attractions. [1]

  4. Avatar: The Way of Water - Wikipedia

    en.wikipedia.org/wiki/Avatar:_The_Way_of_Water

    Avatar: The Way of Water grossed $684.1 million in the United States and Canada, and $1.636 billion in other territories, for a worldwide total of $2.320 billion. [ 4 ] [ 5 ] It had a worldwide opening of $441.7 million, the eleventh-biggest of all time , and the third largest in the COVID-19 pandemic era, behind Spider-Man: No Way Home ($601 ...

  5. Josh Holmes (video game designer) - Wikipedia

    en.wikipedia.org/wiki/Josh_Holmes_(video_game...

    Holmes was born and grew up in British Columbia and attended Kitsilano Secondary School in Vancouver. [1] He several years pursuing a career as a film actor in Los Angeles, including filming a television pilot. [1] [2] Frustrated by trying to make ends meet with side jobs, he looked for a career that interested him as much as acting. Having ...

  6. How 'Avatar' sequel takes its technology underwater for an ...

    www.aol.com/news/avatar-sequel-takes-technology...

    The film's visual effects teams push the ability to capture facial expressions, and to film the various ways of water.

  7. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    One video game in which the avatar and player are two separate entities is the game Perspective, where the player controls both themself in a 3-dimensional world and the avatar in a 2-dimensional world. Aside from an avatar's physical appearance, its dialogue, particularly in cutscenes, may also reveal

  8. You want to break into the video game industry? Here's how - AOL

    www.aol.com/news/want-break-video-game-industry...

    Despite roughly 10,000 layoffs globally since the beginning of 2023, the video game business continues to grow. Experts discuss opportunities and how to make it in this competitive field.

  9. Avatar: The Game - Wikipedia

    en.wikipedia.org/wiki/Avatar:_The_Game

    Avatar: The Game is a 2009 third-person shooter action-adventure game based on the 2009 film Avatar.The game was developed by Ubisoft Montreal and published by Ubisoft.It was released on the PlayStation 3, Xbox 360, Microsoft Windows, Wii, and Nintendo DS on December 1, 2009, with a PlayStation Portable version later released on December 7.

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