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In the state-transition table, all possible inputs to the finite-state machine are enumerated across the columns of the table, while all possible states are enumerated across the rows. If the machine is in the state S 1 (the first row) and receives an input of 1 (second column), the machine will stay in the state S 1 .
The state-transition matrix is used to find the solution to a general state-space representation of a linear system in the following form ˙ = () + (), =, where () are the states of the system, () is the input signal, () and () are matrix functions, and is the initial condition at .
A 2-state 2-color turmite on a square grid. Starting from an empty grid, after 8342 steps the turmite (a red pixel) has exhibited both chaotic and regular movement phases. In computer science, a turmite is a Turing machine which has an orientation in addition to a current state and a "tape" that consists of an infinite two-dimensional grid of ...
Figure 7: State roles in a state transition. In UML, a state transition can directly connect any two states. These two states, which may be composite, are designated as the main source and the main target of a transition. Figure 7 shows a simple transition example and explains the state roles in that transition.
A directed graph. A classic form of state diagram for a finite automaton (FA) is a directed graph with the following elements (Q, Σ, Z, δ, q 0, F): [2] [3]. Vertices Q: a finite set of states, normally represented by circles and labeled with unique designator symbols or words written inside them
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A cellular automaton consists of a regular grid of cells, each in one of a finite number of states, such as on and off (in contrast to a coupled map lattice). The grid can be in any finite number of dimensions. For each cell, a set of cells called its neighborhood is defined relative to the specified cell.
a transition relation R ⊆ S × S such that R is left-total, i.e., ∀s ∈ S ∃s' ∈ S such that (s,s') ∈ R. a labeling (or interpretation) function L: S → 2 AP. Since R is left-total, it is always possible to construct an infinite path through the Kripke structure. A deadlock state can be