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The client session is reset when the game sessions become unsynced, thereby preventing cheating. Server-side game code makes a trade-off between calculating and sending results for display on a just-in-time basis or trusting the client to calculate and display the results in appropriate sequence as a player progresses.
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[5] The 1984 Software Encyclopedia from Electronic Games gave the game an overall rating of 8, praising how "the horizontally scrolling soccer field allows for good movement and control of the stick-figure soccer players". [4] The German magazine TeleMatch rated the game at 3 stars out of 5. [3] Retrospective reviewers were more negative.
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Association football video games are a sub-genre of sports video games.The largest association football video game franchise is EA Sports FC (formerly FIFA) by Electronic Arts (EA), with the second largest franchise being Konami's competing eFootball (formerly known as Pro Evolution Soccer or Winning Eleven).
With Silicon Dreams Studio, who also developed the World League Soccer series, Champions League had four titles, 98–99, Season 1999–2000, Season 2000–2001 and 2001–2002 released, aimed mostly at the PlayStation, but PC releases existed for the games. It replaced the national teams with finalists of all competitions since 1960, also ...
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MicroProse Soccer is an association football video game published by MicroProse in 1988. [2] The original Commodore 64 version was developed by Sensible Software and ported to other systems. In the United States , the game was released as Keith Van Eron's Pro Soccer , named after Keith Van Eron .