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Python syntax and semantics. A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java ...
Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [73] and metaobjects). [74] Many other paradigms are supported via extensions, including design by ...
A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation—a concrete data structure and collection of subroutines—while a type is an interface. Different (concrete) classes ...
Django (/ ˈdʒæŋɡoʊ / JANG-goh; sometimes stylized as django) [6] is a free and open-source, Python -based web framework that runs on a web server. It follows the model–template–views (MTV) architectural pattern. [7][8] It is maintained by the Django Software Foundation (DSF), an independent organization established in the US as a 501 ...
Zen of Python. The Zen of Python output in a terminal. The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2]
p5 is a Python library that provides high level drawing functionality to help you quickly create simulations and interactive art using Python. It combines the core ideas of Processing — learning to code in a visual context — with Python's readability to make programming more accessible to beginners, educators, and artists. [15]
Guile. Emacs Lisp. JavaScript and some dialects, e.g., JScript. Lua (embedded in many games) OpenCL (extension of C and C++ to use the GPU and parallel extensions of the CPU) OptimJ (extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing) Perl.
Codecademy was founded in August 2011 by Zach Sims and Ryan Bubinski. [6] Sims dropped out of Columbia University to focus on launching a venture, and Bubinski graduated from Columbia in 2011. [7] The company, headquartered in New York City, raised $2.5 million in Series A funding in October 2011 and $10 million in Series B funding in June 2012 ...
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