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The Oregon Trail is a series of educational computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974.
The Oregon Trail has been described in Serious Games and Edutainment Applications as "one of the most famous ancestors" of the serious game subgenre. [26] The Oregon Trail was a hallmark in American elementary schools in the 1980s and 1990s. [27] [28] Smithsonian magazine observed in 2016 that "The Oregon Trail is still a cultural landmark for ...
The Oregon Trail is a text-based strategy video game in which the player, as the leader of a wagon train, controls a group journeying down the Oregon Trail from Independence, Missouri to Oregon City, Oregon in 1847. The player purchases supplies, then plays through approximately twelve rounds of decision making, each representing two weeks on ...
The game mechanics of this game are similar to that of the other The Oregon Trail games. It requires careful resource management in order to successfully travel across America toward the Western frontier. The player must overcome many obstacles and make tough decisions, which may result in loss for the greater good of the journey.
The game design is based on Oregon Trail II, but adds various new features to the game, such as the fishing and plant gathering features from the 3rd and 4th editions. Updated graphics have been provided for river crossings.
The Oregon Trail has held a special place in the hearts of many since it debuted its iconic mix of history, addictive gameplay and dysentery in the 1970s.
Like all other games in the Trail series, The Oregon Trail 3rd Edition requires careful resource management in order to successfully complete the perilous journey across America via the Oregon trail to the Western frontier. The game included a guide book with helpful hints in case the player got stuck. [3]
Freedom! is a 1992 educational video game for the Apple II developed and published by the Minnesota Educational Computing Consortium (MECC). Based on similar gameplay from MECC's earlier The Oregon Trail, the player assumes the role of a runaway slave in the antebellum period of American history who is trying to reach the North through the Underground Railroad.