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  2. Cryptomatte - Wikipedia

    en.wikipedia.org/wiki/Cryptomatte

    Cryptomatte images can be created by several 3D graphic programs like Blender, [2] Autodesk Maya, [3] Autodesk 3ds Max [4] or Houdini [5] and are usually exported using the OpenEXR file format. Whether a program is able to generate a cryptomatte or not is determined by the render engine being used.

  3. File:BlenderDocumentation.pdf - Wikipedia

    en.wikipedia.org/wiki/File:BlenderDocumentation.pdf

    Original file (1,239 × 1,752 pixels, file size: 98.62 MB, MIME type: application/pdf, 1,980 pages) This is a file from the Wikimedia Commons . Information from its description page there is shown below.

  4. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...

  5. Category:Transparent materials - Wikipedia

    en.wikipedia.org/wiki/Category:Transparent_materials

    Download as PDF; Printable version; In other projects Wikimedia Commons; Wikidata item; Appearance. move to sidebar hide. Help ... Category: Transparent materials.

  6. File:BlenderDocumentation2.pdf - Wikipedia

    en.wikipedia.org/wiki/File:BlenderDocumentation2.pdf

    Original file (1,239 × 1,752 pixels, file size: 113.51 MB, MIME type: application/pdf, 1,994 pages) This is a file from the Wikimedia Commons . Information from its description page there is shown below.

  7. Order-independent transparency - Wikipedia

    en.wikipedia.org/wiki/Order-independent_transparency

    Commonly, 3D geometry with transparency is rendered by blending (using alpha compositing) all surfaces into a single buffer (think of this as a canvas).Each surface occludes existing color and adds some of its own color depending on its alpha value, a ratio of light transmittance.

  8. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.

  9. OpenFlight - Wikipedia

    en.wikipedia.org/wiki/OpenFlight

    OpenFlight [1] (or .flt) is a 3d geometry model file format originally developed by Software Systems Inc. for its MultiGen [2] real-time 3d modeling package in 1988. . Originally called Flight, the format was designed as a nonproprietary 3d model format for use by real-time 3d visual simulation image