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Breakout was an influential game that had an impact on the video game and computer industries. Breakout spawned an entire genre of clones. Ten years later, the concept found new legs with Taito's 1986 Arkanoid, which itself spawned dozens of imitators. In Japan, the genre is known as block kuzushi ("block breaker") games.
The gameplay is a simulation of a global nuclear war, with the game's screen reminiscent of the "big boards" that visually represented thermonuclear war in films such as Dr. Strangelove, Fail-Safe, and especially WarGames. The game has been available by download since September 29, 2006 through Introversion's web store and Steam.
The player-controlled laser cannon (bottom center) shoots the aliens (center) as they descend. Game statistics, like the current score and remaining lives, are tracked above and below the playing field. Space Invaders is a fixed shooter in which the player moves a laser cannon horizontally across the bottom of the screen and fires at aliens ...
In 1996, Computer Gaming World ranked it as the 38th best PC game of all time, [30] also listing the game's UV-9 ultraviolet rifle among the 15 "best worst ways to die in computer gaming". [31] The game won a "Golden Triad" award from Computer Game Review , and the editors wrote, "From the ashes of Ultima VIII, Origin pulls out a winner."
Teardown is a 2022 sandbox–puzzle video game developed and published by Tuxedo Labs. The game revolves around the owner of a financially stricken demolition company, who is caught undertaking a questionable job and becomes entangled between helping police investigations and taking on further dubious assignments.
Charles Ardai of Computer Gaming World noted that the PC port of the game had performance and graphics issues when played in full-screen mode. The best performance was achieved when the screen was set to a postcard-sized frame. He found the action to be basic, although there is a variety of animation.
The game remained at the top of the US RePlay charts through March 1981. [29] The game did not perform as well overseas in Europe and Asia. It sold 30,000 arcade units overseas, for a total of 100,000 arcade units sold worldwide. [30] Atari manufactured 76,312 units from its US and Ireland plants, including 21,394 Asteroids Deluxe units. [4]
He considered the game's online play to be a high point, and he finished, "Destruction Derby is a blast, and a welcome change of pace from high-end driving simulations." [8] Peter Olafson of Computer Gaming World called the game "a great simulation" of demolition derbies, and he wrote that the wrecks are "convulsive and realistic". He believed ...