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  2. GDDR6 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR6_SDRAM

    Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  3. GDDR3 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR3_SDRAM

    To improve throughput, GDDR3 memory transfers 4 bits of data per pin in 2 clock cycles. The GDDR3 interface transfers two 32 bit wide data words per clock cycle from the I/O pins. Corresponding to the 4n-prefetch a single write or read access consists of a 128 bit wide, one-clock-cycle data transfer at the internal memory core and four ...

  4. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    Further, a "cumulative clock rate" measure is sometimes assumed by taking the total cores and multiplying by the total clock rate (e.g. a dual-core 2.8 GHz processor running at a cumulative 5.6 GHz). There are many other factors to consider when comparing the performance of CPUs, like the width of the CPU's data bus , the latency of the memory ...

  5. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    The GDDR5 interface transfers two 32-bit wide data words per write clock (WCK) cycle to/from the I/O pins. Corresponding to the 8N-prefetch, a single write or read access consists of a 256-bit wide two CK clock cycle data transfer at the internal memory core and eight corresponding 32-bit wide one-half WCK clock cycle data transfers at the I/O ...

  6. GeForce 600 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_600_series

    GPU Boost is a new feature which is roughly analogous to turbo boosting of a CPU. The GPU is always guaranteed to run at a minimum clock speed, referred to as the "base clock". This clock speed is set to the level which will ensure that the GPU stays within TDP specifications, even at maximum loads. [ 3 ]

  7. GDDR7 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR7_SDRAM

    Graphics Double Data Rate 7 Synchronous Dynamic Random-Access Memory (GDDR7 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard, with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  8. GDDR SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR_SDRAM

    Graphics DDR SDRAM (GDDR SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) specifically designed for applications requiring high bandwidth, [1] e.g. graphics processing units (GPUs).

  9. Fillrate - Wikipedia

    en.wikipedia.org/wiki/Fillrate

    In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. [1] Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing ...