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  2. Entity–relationship model - Wikipedia

    en.wikipedia.org/wiki/Entityrelationship_model

    Rather, they show entity sets (all entities of the same entity type) and relationship sets (all relationships of the same relationship type). For example, a particular song is an entity, the collection of all songs in a database is an entity set, the eaten relationship between a child and his lunch is a single relationship, and the set of all ...

  3. File:ER Diagram MMORPG.svg - Wikipedia

    en.wikipedia.org/wiki/File:ER_Diagram_MMORPG.svg

    ER_Diagram_MMORPG.png: Original uploader was TheMattrix at en.wikipedia derivative work: Jorrit nl ( talk ) This is a retouched picture , which means that it has been digitally altered from its original version.

  4. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    MMORPGs use a wide range of business models, from free of charge, free with microtransactions, advertise funded, to various kinds of payment plans. Most early MMORPGs were text-based and web browser-based, later 2D, isometric, side-scrolling and 3D games emerged, including on video game consoles and mobile phones.

  5. File:ER Diagram MMORPG.png - Wikipedia

    en.wikipedia.org/wiki/File:ER_Diagram_MMORPG.png

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  6. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions.

  7. Social interaction in MMORPGs - Wikipedia

    en.wikipedia.org/wiki/Social_interaction_in_MMORPGs

    Social interactions in MMORPGS take the form of in-game communication, virtual behaviors, and the development of interpersonal and group relationships. In massive multiplayer online role-playing games (), cooperation between players to accomplish difficult tasks is often an integral mechanic of gameplay, and organized groups of players, often called guilds, clans, or factions, emerge.

  8. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game.

  9. Associative entity - Wikipedia

    en.wikipedia.org/wiki/Associative_entity

    An associative entity is a term used in relational and entityrelationship theory. A relational database requires the implementation of a base relation (or base table) to resolve many-to-many relationships. A base relation representing this kind of entity is called, informally, an associative table. An associative entity (using Chen notation)

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