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  2. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    They are commonly used to give texture to models, renders, or environments in animation or video games. [1] These textures are created by artists or designers using bitmap editor software such as Adobe Photoshop [ 2 ] or GIMP , [ 3 ] or simply by scanning an image and, if necessary, retouching it on a personal computer .

  3. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  4. Filter Forge - Wikipedia

    en.wikipedia.org/wiki/Filter_Forge

    Filter Forge is a computer graphics program for Windows and Mac that allows users to create procedural textures and modify images. It can be used as a standalone application or as a plugin for compatible 8bf hosts such as Adobe Photoshop, Affinity Photo, Corel PaintShop Pro. It has been under continuous development by Filter Forge OÜ (formerly ...

  5. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...

  6. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Procedurally generated tiling textures. In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping. [2]

  7. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.

  8. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    Anything following a hash character (#) is a comment. # this is a comment An OBJ file may contain vertex data, free-form curve/surface attributes, elements, free-form curve/surface body statements, connectivity between free-form surfaces, grouping and display/render attribute information.

  9. Bidirectional texture function - Wikipedia

    en.wikipedia.org/wiki/Bidirectional_texture_function

    Bidirectional texture function (BTF) [1] [2] [3] is a 6-dimensional function depending on planar texture coordinates (x,y) as well as on view and illumination spherical angles. In practice this function is obtained as a set of several thousand color images of material sample taken during different camera and light positions.