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ImageJ is a Java-based image processing program developed at the National Institutes of Health and the Laboratory for Optical and Computational Instrumentation (LOCI, University of Wisconsin). [ 2 ] [ 3 ] Its first version, ImageJ 1.x, is developed in the public domain , while ImageJ2 and the related projects SciJava , ImgLib2 , and SCIFIO are ...
Examples of conversion from a full-color image to grayscale using Adobe Photoshop's Channel Mixer, compared to the original image and colorimetric conversion to grayscale Conversion of an arbitrary color image to grayscale is not unique in general; different weighting of the color channels effectively represent the effect of shooting black-and ...
A channel in this context is the grayscale image of the same size as a color image, [citation needed] made of just one of these primary colors. For instance, an image from a standard digital camera will have a red, green and blue channel. A grayscale image has just one channel.
The term image color transfer is a bit of a misnomer since most common algorithms transfer both color and shading. (Indeed, the example shown on this page predominantly transfers shading other than a small orange region within the image that is adjusted to yellow.)
An example image thresholded using Otsu's algorithm Original image. In computer vision and image processing, Otsu's method, named after Nobuyuki Otsu (大津展之, Ōtsu Nobuyuki), is used to perform automatic image thresholding. [1]
Often, the motivation is to achieve consistency in dynamic range for a set of data, signals, or images to avoid mental distraction or fatigue. For example, a newspaper will strive to make all of the images in an issue share a similar range of grayscale. Normalization transforms an n-dimensional grayscale image : {} {,..
For example, if applied to 8-bit image displayed with 8-bit gray-scale palette it will further reduce color depth (number of unique shades of gray) of the image. Histogram equalization will work the best when applied to images with much higher color depth than palette size, like continuous data or 16-bit gray-scale images.
This idea is motivated by the fact that some binary patterns occur more commonly in texture images than others. A local binary pattern is called uniform if the binary pattern contains at most two 0-1 or 1-0 transitions. For example, 00010000 (2 transitions) is a uniform pattern, but 01010100 (6 transitions) is not.