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Generative AI has been used in video game production beyond imagery, especially for level design (e.g., for custom maps) and creating new content (e.g., quests or dialogue) or interactive stories in video games. [157] [158] AI has also been used in the literary arts, [159] such as helping with writer's block, inspiration, or rewriting segments.
DALL-E was revealed by OpenAI in a blog post on 5 January 2021, and uses a version of GPT-3 [5] modified to generate images.. On 6 April 2022, OpenAI announced DALL-E 2, a successor designed to generate more realistic images at higher resolutions that "can combine concepts, attributes, and styles". [6]
In 2016, Reed, Akata, Yan et al. became the first to use generative adversarial networks for the text-to-image task. [5] [7] With models trained on narrow, domain-specific datasets, they were able to generate "visually plausible" images of birds and flowers from text captions like "an all black bird with a distinct thick, rounded bill".
Several other text-to-video generating models had been created prior to Sora, including Meta's Make-A-Video, Runway's Gen-2, and Google's Lumiere, the last of which, as of February 2024, is also still in its research phase. [2]
In December 2022, Midjourney was used to generate the images for an AI-generated children's book that was created over a weekend. Titled Alice and Sparkle, the book features a young girl who builds a robot that becomes self-aware. The creator, Ammaar Reeshi, used Midjourney to generate a large number of images, from which he chose 13 for the ...
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