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A parallel projection is a particular case of projection in mathematics and graphical projection in technical drawing. Parallel projections can be seen as the limit of a central or perspective projection, in which the rays pass through a fixed point called the center or viewpoint, as this point is moved towards
Parallel projection corresponds to a perspective projection with a hypothetical viewpoint; i.e. one where the camera lies an infinite distance away from the object and has an infinite focal length, or "zoom". In parallel projection, the lines of sight from the object to the projection plane are parallel to each other. Thus, lines that are ...
Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.
Oblique projection is a type of parallel projection: it projects an image by intersecting parallel rays (projectors) from the three-dimensional source object with the drawing surface (projection plane). In both oblique projection and orthographic projection, parallel lines of the source object produce parallel lines in the projected image. The ...
Orthographic multiview projection is derived from the principles of descriptive geometry and may produce an image of a specified, imaginary object as viewed from any direction of space. Orthographic projection is distinguished by parallel projectors emanating from all points of the imaged object and which intersect of projection at right angles.
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.
Projection planes are used often in descriptive geometry and graphical representation. A picture plane in perspective drawing is a type of projection plane. With perspective drawing, the lines of sight , or projection lines , between an object and a picture plane return to a vanishing point and are not parallel.
But, as the engineer projection and the standard isometry are scaled orthographic projections, the contour of a sphere is a circle in these cases, as well. As the diagram shows, an ellipse as the contour of a sphere might be confusing, so, if a sphere is part of an object to be mapped, one should choose an orthogonal axonometry or an engineer ...