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The Apple II had a large user base and was a popular game development platform in the 1970s and 1980s. There is a separate list of Apple IIGS games . There are currently 631 games on this list.
This is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II.
Apple II game covers (204 F) S. Screenshots of Apple II games (62 F) Pages in category "Apple II games" The following 200 pages are in this category, out of ...
This is a non-diffusing subcategory of Category:Apple II games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the Apple II without being ported to or from other video game platforms.
Odyssey: The Compleat Apventure is a video game written by Robert Clardy and released by Synergistic Software in 1980. It was created for the Apple II platform and is considered one of the first microcomputer-based role-playing video games.
Aztec is an action-adventure game developed by Paul Stephenson for the Apple II and published by Datamost in 1982. [2] It was ported to the Atari 8-bit computers [1] and Commodore 64. In Aztec, the player enters and explores the recently discovered "Tomb of Quetzalcoatl" in Mexico in search of a jade idol.
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SwordThrust is an interactive text adventure game for the Apple II, created by Donald Brown and published by CE Software in 1981. It consists of seven separate adventures (each sold separately) and is the commercial successor to Brown's Eamon (1980).
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