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  2. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game , a DVD , or the signal from a TV card .

  3. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  4. Spill (audio) - Wikipedia

    en.wikipedia.org/wiki/Spill_(audio)

    Spill occurs when sound is detected by a microphone not intended to pick it up (for example, the vocals being detected by the microphone for the guitar). [3] Spill is often undesirable in popular music recording, [4] as the combined signals during the mix process can cause phase cancellation and may cause difficulty in processing individual tracks. [2]

  5. Video overlay - Wikipedia

    en.wikipedia.org/wiki/Video_overlay

    Various methods to achieve video overlay are in use: A video overlay device can be connected between the graphics card analog VGA output and the monitor's input, forming a "VGA passthrough". The device modifies the VGA signal and inserts the analog video signal overlay into the picture; the rest of the screen is filled by the signal coming from ...

  6. Nvidia stock leaps to latest record — thanks to Elon Musk

    www.aol.com/finance/nvidia-stock-leaps-above-1...

    Nvidia stock traded above $1,100 for the first time ever on Tuesday, a move that allowed shares to surpass their previous record closing high. Shares finished the day above $1,140. Shares finished ...

  7. Maxwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Maxwell_(microarchitecture)

    Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ

  8. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    Single-GPU configurations do not suffer from this defect in most cases and can in some cases output a subjectively smoother video compared to a multi-GPU setup using the same video card model. Micro stuttering is inherent to multi- GPU configurations using alternate frame rendering (AFR), such as Nvidia SLi and AMD CrossFireX but can also exist ...

  9. Shadow volume - Wikipedia

    en.wikipedia.org/wiki/Shadow_volume

    Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. It was first proposed by Frank Crow in 1977 [1] as the geometry describing the 3D shape of the region occluded from a light source. A shadow volume divides the virtual world in two: areas that are in shadow and areas that are not.