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A reference variable, once declared and bound, behaves as an alias of the original variable, but it can also be rebounded to another variable by using the reference assignment operator = ref. The variable itself can be of any type, including value types and reference types, i.e. by passing a variable of a reference type by reference (alias) to ...
C# is a statically typed language like C and C++. That means that every variable and constant gets a fixed type when it is being declared. There are two kinds of types: value types and reference types.
Boxing is the operation of converting a value-type object into a value of a corresponding reference type. [108] Boxing in C# is implicit. Unboxing is the operation of converting a value of a reference type (previously boxed) into a value of a value type. [108] Unboxing in C# requires an explicit type cast. A boxed object of type T can only be ...
In computer programming, a reference is a value that enables a program to indirectly access a particular datum, such as a variable's value or a record, in the computer's memory or in some other storage device. The reference is said to refer to the datum, and accessing the datum is called dereferencing the reference. A reference is distinct from ...
In C#, a class is a reference type while a struct (concept derived from the struct in C language) is a value type. [5] Hence an instance derived from a class definition is an object while an instance derived from a struct definition is said to be a value object (to be precise a struct can be made immutable to represent a value object declaring attributes as readonly [6]).
However, within C# value types, this has quite different semantics, being similar to an ordinary mutable variable reference, and can even occur on the left side of an assignment. One use of this in C# is to allow reference to an outer field variable within a method that contains a local variable that has the same name.
For a simple type like a number these conventions are relatively clear. Passing ByRef allows the procedure to modify the passed variable whereas passing ByVal does not. For an object, semantics can confuse programmers since an object is always treated as a reference. Passing an object ByVal copies the reference; not the state of the object. The ...
In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...