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IOMMU hardware-based GPU isolation support, increasing security by restricting GPU access to system memory. GPU paravirtualization support, enabling display drivers to provide rendering capabilities to Hyper-V virtualized environments. Brightness, a new interface to support multiple displays that can be set to calibrated nit-based brightness ...
Open the Task Manager Click the second tile, Performance, on the left-hand side of your screen From here, you can click GPU , which will show you your GPU temperature.
Device Manager was introduced with Windows 95 and later added to Windows 2000. On Windows 9x, Device Manager is part of the System applet in Control Panel. On Windows 2000 and all other Windows NT-based versions of Windows, it is a snap-in for Microsoft Management Console. The executable program behind the Device Manager is devmgmt.msc.
DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated.The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.
The GPU, [3] or graphics processing unit, is the unit that allows the graphics card to function. It performs a large amount of the work given to the card. The majority of video playback on a computer is controlled by the GPU. Once again, a GPU can be either integrated or dedicated.
Tae Kim is a senior technology writer at Barron's and author of the new book The Nvidia Way.In this podcast, best-selling author Morgan Housel interviews Kim for a conversation about:
The discrete graphics card is usually installed onto the graphics card slot such as PCI-Express and the integrated graphics is integrated onto the CPU itself or occasionally onto the Northbridge. [ citation needed ] The Northbridge is the most responsible for switching between GPUs.
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.