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  2. Do while loop - Wikipedia

    en.wikipedia.org/wiki/Do_while_loop

    Control flow. v. t. e. In many computer programming languages, a do while loop is a control flow statement that executes a block of code and then either repeats the block or exits the loop depending on a given boolean condition. The do while construct consists of a process symbol and a condition. First the code within the block is executed.

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Duff's device. In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do - while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  4. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Wikibooks has a book on the topic of: Lua Programming. Lua is commonly described as a " multi-paradigm " language, providing a small set of general features that can be extended to fit different problem types. Lua does not contain explicit support for inheritance, but allows it to be implemented with metatables.

  5. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    The most common deviation from structured programming is early exit from a function or loop. At the level of functions, this is a return statement. At the level of loops, this is a break statement (terminate the loop) or continue statement (terminate the current iteration, proceed with next iteration). In structured programming, these can be ...

  6. Word2vec - Wikipedia

    en.wikipedia.org/wiki/Word2vec

    e. Word2vec is a technique in natural language processing (NLP) for obtaining vector representations of words. These vectors capture information about the meaning of the word based on the surrounding words. The word2vec algorithm estimates these representations by modeling text in a large corpus. Once trained, such a model can detect synonymous ...

  7. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    Imperative programming. In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform.

  8. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    e. In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement. Unlike other for loop constructs, however, foreach loops [1] usually maintain no explicit counter: they essentially say "do this to everything in this ...

  9. Turing completeness - Wikipedia

    en.wikipedia.org/wiki/Turing_completeness

    Formal definitions. In computability theory, several closely related terms are used to describe the computational power of a computational system (such as an abstract machine or programming language): Turing completeness. A computational system that can compute every Turing- computable function is called Turing-complete (or Turing-powerful).