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  2. IanHubert - YouTube

    www.youtube.com/channel/UCbmxZRQk-X0p-TOxd6PEYJA

    Sometimes I make cinematic abominations!

  3. Sketches, brainstorms, mockups! Quickie tutorials! Long tutorials! Stuff that I don't feel like blasting out into the public. Timelapses and wokflow videos! Status updates! Music! Evil Plans! Access to the Discord channel!

  4. Ian Hubert - ArtStation

    www.artstation.com/ianhubert

    Freelance VFX artist in Seattle, films and random shorts!

  5. 190K Followers, 1,348 Following, 968 Posts - Ian Hubert (@ianhubertz) on Instagram: "Maker of weird films and art and stuff! Tacoma/Port Orchard WA".

  6. IAN HUBERT | Blender Everyday #10 - YouTube

    www.youtube.com/watch?v=Sq_yGEVtQSk

    98,120 views • Streamed live on Apr 7, 2020 • #b3d #BlenderToday. Warning: This stream will last more than a minute. Ian's links: * Twitter: / mrdodobird * Patreon: / ianhubert * YouTube ...

  7. Wild Tricks for Greenscreen in Blender - YouTube

    www.youtube.com/watch?v=RxD6H3ri8RI

    Part one (Motion Tracking) here: https://youtu.be/lY8Ol2n4o4AThanks to everyone at the Patreon! https://www.patreon.com/IanHubertExample of a final shot (Dyn...

  8. Go watch this incredible web series about a Cyberpunk Salad...

    www.theverge.com/22457190/dynamo-dream-series-sci-fi-ian-hubert

    After three years of production, Ian Hubert, king of the one-minute Blender tutorial, has uploaded the first episode of his sci-fi series, Dynamo Dream. And it’s been worth the wait.

  9. Ian Hubert | Dynamo by KarmaPirates Wikia | Fandom

    dynamo.fandom.com/wiki/Ian_Hubert

    Ian Hubert is an American producer, writer, director, visual effects artist, actor, artist, singer and musician. He currently resides in Port Orchard, Washington, USA, where he owns the rentable studio FutureProof Workshop.

  10. Ian Hubert - IMDb

    www.imdb.com/name/nm1937843

    Ian Hubert is known for Project London (2013), Prospect (2018) and Dynamo (2012).

  11. I've been following Ian Hubert and Sime Bugarija's approach to...

    www.reddit.com/r/blender/comments/17lj50a/ive_been_following_ian_hubert_and...

    I’m only a little familiar with Huberts stuff but I know that he takes one approach where he literally builds out models from the texture first, so he gets the grime “built in”. It’s a brilliant method really and has the added benefit to ensure you’re getting the scale right.