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  2. Rolling release - Wikipedia

    en.wikipedia.org/wiki/Rolling_release

    Rolling release development models are one of many types of software release life cycles.Although a rolling release model can be used in the development of any piece or collection of software, it is most often seen in use by Linux distributions, notable examples being GNU Guix System, Arch Linux, Gentoo Linux, openSUSE Tumbleweed, PCLinuxOS, Solus, SparkyLinux, and Void Linux.

  3. Steamroller (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Steamroller_(micro...

    Warsaw CPU - up to 16 core x86 Piledriver (2nd gen Bulldozer) architecture (Opteron 6338P and 6370P) for 2P/4P servers [42] However, plans for Steamroller Opteron products were cancelled, likely due to the poor energy efficiency achieved in this generation of the Bulldozer architecture.

  4. Roofline model - Wikipedia

    en.wikipedia.org/wiki/Roofline_model

    An example of a roofline model in its basic form. As the image shows, the curve consists of two platform-specific performance ceilings: the processor's peak performance and a ceiling derived from the memory bandwidth. Both axes are in logarithmic scale

  5. Comparison of CPU microarchitectures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CPU_micro...

    Microarchitecture Year Pipeline stages Misc Elbrus-8S: 2014 VLIW, Elbrus (proprietary, closed) version 5, 64-bit : AMD K5: 1996 5 Superscalar, branch prediction, speculative execution, out-of-order execution, register renaming [a]

  6. List of computer standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_standards

    Computer hardware and software standards are technical standards instituted for compatibility and interoperability between software, systems, platforms and devices. Hardware [ edit ]

  7. Computing platform - Wikipedia

    en.wikipedia.org/wiki/Computing_platform

    For example, in a single computer system, this would be the computer's architecture, operating system (OS), and runtime libraries. [2] In the case of an application program or a computer video game , the most relevant layer is the operating system, so it can be called a platform itself (hence the term cross-platform for software that can be ...

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  9. Platform-based design - Wikipedia

    en.wikipedia.org/wiki/Platform-based_design

    Platform-based design is a design approach emphasizing systematic reuse, for developing complex products based upon platforms and compatible hardware and software virtual component, intended to reduce development risks, costs and time to market. [1]