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Game Jolt partnered with Felix, Sean "Jacksepticeye" McLoughlin and Mark "Markiplier" Fischbach to host "Indies vs Gamers" in July 2015. [13] The requirements for entries were arcade games using the Game Jolt Game API highscore tables, to be made between the July 17–20 [14] and the top 5 games were played on the partner's YouTube channels ...
According to ClassDojo, its app is used by teachers, children and families in 95% of pre-kindergarten through eighth grade schools in the United States, as well in a further 180 countries. [ 1 ] [ 12 ] [ 2 ] ClassDojo is an alum of Y Combinator's Ed-tech division, and was launched in August 2011 by Sam Chaudhary and Liam Don from the ImagineK12 ...
Teachers can also integrate supported external tools such as Turnitin. [citation needed] As of 2020, Canvas is used in approximately 4,000 institutions worldwide. [23] [24] Instructure launched its Canvas iOS app in 2011, soon to be shortly followed by its Canvas Android app in 2013, [25] enabling support for mobile access to the platform. The ...
Jolt Online Gaming was [1] [2] an online gaming company hosted in Ireland. Its main site provided news, reviews, and interviews concerning upcoming games on consoles and computers, while its gaming network Jolt Online Gaming Network hosted and published free-to-play browser-based games.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...
Template:Game Jolt displays an external link to a Game Jolt page for a video game. Please only add it in instances where it provides additional or strongly-supporting information to the article. Usage
Canvas GFX's origins date back to 1986. The original idea for Canvas came from Jorge Miranda, Manuel Menendez, and Joaquin DeSoto, the founders of Deneba Systems Inc. of Miami Florida, for Apple's Macintosh computers—part of the wave of programs that made the desktop publishing revolution.