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Eguchi is credited with the creation of the Animal Crossing series. [11] [12] [13] Mental Floss writes that "Animal Crossing was inspired by Eguchi’s experiences...when he was a 21 year-old graduate who’d taken the decisive step of moving from Chiba, where he’d grown up and studied, to Nintendo’s HQ in Kyoto."
Animal Crossing: New Horizons [b] is a 2020 social simulation game developed and published by Nintendo for the Nintendo Switch; it is the fifth main entry in the Animal Crossing series. In New Horizons , the player controls a character who moves to a deserted island after purchasing a getaway package from Tom Nook , accomplishes assigned tasks ...
The Animal Crossing games have garnered positive responses. [8] [9] [10] The first four main series games are among the best-selling video games for their respective consoles. Animal Crossing has sold 2.71 million copies, [g] Wild World 11.75 million, [43] City Folk 3.38 million, [45] New Leaf 13.04 million, [47] and Happy Home Designer 3.04 ...
Works the day shift at the post office in Animal Crossing and New Leaf and at the town hall in Wild World and City Folk. Sister to Phyllis. Pete ぺりお (Pelio) Pelican A mail carrier. Phyllis ぺりみ (Pelimi) Pelican Works the night shift at the post office in Animal Crossing and New Leaf, and at the town hall in Wild World and City Folk ...
Animal Crossing: A series of social simulation games where the player creates a character and interacts anthropomorphic residents to customize their home and village. Animal Crossing (2001) Animal Crossing: New Horizons (2020) [6] [7] [8] Another Code: A point-and-click adventure game series where players navigates through 3D environments to ...
A screenshot of the player working on one of the villager's houses. Animal Crossing: Happy Home Designer downplays the wider community simulation mechanics of the main Animal Crossing series in favor of focusing on house designing; players work as an employee of Nook's Homes, designing homes for other animal villagers based around their suggestions.
Animal Crossing is an endless and non-linear game in which a human (the player) takes up residence in a village inhabited by anthropomorphic animals. The main goal of the game is to save money in order to pay off the mortgage on the player's house. This requires collecting natural materials and selling them.