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It samples software at set time intervals (or driven by hardware performance monitors events) taking snapshots of the stack, showing the functions which require more of the application's resources. Includes tools to analyze the data produced by a sampling run. Since Mac OS X 10.7, it is not on the Apple site any more and was replaced by ...
At version 8, it was the first [citation needed] of the complex graphics programs to be "Carbonized" [8] to run on both Classic and Mac OS X. [9] In April 2003, Deneba Systems was acquired by ACD Systems of Victoria, BC, Canada, the developers of Windows image editing and handling software such as ACDSee , [ 10 ] before the release of version 9.
Mac OS X uses Cocoa. Mac OS 9 and Mac OS X used to use Carbon for 32-bit applications. The Windows API used in Microsoft Windows. Microsoft had the graphics functions integrated in the kernel until 2006 [1] The Haiku operating system uses an extended and modernised version of the Be API that was used by its predecessor BeOS. Haiku is expected ...
The Macintosh Toolbox implements many of the high-level features of the Classic Mac OS, including a set of application programming interfaces for software development on the platform. The Toolbox consists of a number of "managers," software components such as QuickDraw , responsible for drawing onscreen graphics, and the Menu Manager, which ...
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Evas is the EFL canvas library, for creating areas, or windows, that applications can draw on in an X Window System.The EFL uses hardware-acceleration where possible to allow it to work faster, but is also designed to work on lower-end hardware, falling back to lower color and quality for graphics if necessary.
The Lively Kernel is an open-source web programming environment, developed by Dan Ingalls when he was at SAP Research. It supports desktop-style applications with rich graphics and direct manipulation abilities, but without the installation or upgrade troubles of conventional desktop applications.
A widget toolkit, widget library, GUI toolkit, or UX library is a library or a collection of libraries containing a set of graphical control elements (called widgets) used to construct the graphical user interface (GUI) of programs. Most widget toolkits additionally include their own rendering engine.