Search results
Results from the WOW.Com Content Network
This adventure involves finding an ancient goblin artifact. It is a 4th Edition Dungeons & Dragons adventure placed within the Eberron Setting. [5] 2–5: 978-0-7869-5017-1: Dolurrh's Dawn ― February 2012: Received as a reward for a charitable donation to the Reach Out And Read organization. [6] [citation needed] – Khyber's Harvest ― June ...
The second blank, the noun of the sentence, is filled in by a character's "Type", which is a "Glaive" (a warrior type), a "Nano" (a technology adept type), or a "Jack" (as in jack-of-all-trades). The third blank, the verb of the sentence, is filled in by a character's "Focus", or what the character is most known for or their special talent. [5]
The Manual of the Planes (abbreviated MoP [1]) is a manual for the Dungeons & Dragons role-playing game.This text addresses the planar cosmology of the game universe.. The original book (for use with Advanced Dungeons & Dragons 1st Edition) was published in 1987 by TSR, Inc. [2]
Isle of the Ape, also referred to by its module code WG6, was written by Gary Gygax as a module for the 1st Edition Advanced Dungeons & Dragons role-playing game. [2] It was published by TSR, Inc. in 1985 as a 48-page booklet with a two-color map and an outer folder. [2]
From the Ashes includes a pair of booklets containing close to 130,000 words. Sidebars and summaries are included, as is an alphabetical directory of the Nations of Flanaess which reveals at a glance the races, populations, and other key data for more than 50 countries.
The Dungeon Geomorphs are sets of aids that consist of dungeon map sections. These sections can be cut apart and assembled together in various formations. Set One was for typical dungeon corridors and rooms; Set Two was for unusual dungeon corridors and rooms; and Set Three was for larger, even more unusual dungeons, corridors and rooms.
The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...
Earthshaker! is an adventure scenario in which the player characters try to maintain rule over a dukedom, and must stop organized groups from taking control of a gigantic mechanical humanoid from inside of it.