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  2. Files-11 - Wikipedia

    en.wikipedia.org/wiki/Files-11

    "Files-11" is the general term for five separate file systems, known as on-disk structure (ODS) levels 1 through 5. ODS-1 is the flat file system used by the RSX-11 OS, supported by older VMS systems for RSX compatibility, but never used to support VMS itself; it has been largely superseded by ODS-2 and ODS-5.

  3. inode pointer structure - Wikipedia

    en.wikipedia.org/wiki/Inode_pointer_structure

    Example of structure. The inode pointer structure is a structure adopted by the inode of a file in the Unix File System (UFS) to list the addresses of a file's data blocks.It is also adopted by many related file systems, including the ext3 file system, popular with Linux users.

  4. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Objects that are shared but not owned can be accessed via a reference, raw pointer, or iterator (a conceptual generalisation of pointers). However, by the same token, C++ provides native ways for users to opt-into such functionality: C++11 provides reference counted smart pointers , via the std::shared_ptr class, enabling automatic shared ...

  5. Pointer analysis - Wikipedia

    en.wikipedia.org/wiki/Pointer_analysis

    In computer science, pointer analysis, or points-to analysis, is a static code analysis technique that establishes which pointers, or heap references, can point to which variables, or storage locations. It is often a component of more complex analyses such as escape analysis. A closely related technique is shape analysis.

  6. File Control Block - Wikipedia

    en.wikipedia.org/wiki/File_control_block

    Drive number — 0 for default, 1 for A:, 2 for B:, ... 0x01 8 File name and extension — together these form a 8.3 file name. 0x09 3 0x0C 20: Implementation dependent — should be initialised to zero before the FCB is opened. 0x20 1: Record number in the current section of the file — used when performing sequential access. 0x21 3

  7. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    If an object reliably has a pointer at a certain location, the reference count can be stored in the unused bits of the pointer. For example, each object in Objective-C has a pointer to its class at the beginning of its memory; on the ARM64 architecture using iOS 7, 19 unused bits of this class pointer are used to store the object's reference count.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Escape analysis - Wikipedia

    en.wikipedia.org/wiki/Escape_analysis

    Pointers can also escape if they are stored in global variables or other data structures that, in turn, escape the current procedure. Escape analysis determines all the places where a pointer can be stored and whether the lifetime of the pointer can be proven to be restricted only to the current procedure and/or thread.