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  2. exec (system call) - Wikipedia

    en.wikipedia.org/wiki/Exec_(system_call)

    Standard names of such functions in C are execl, execle, execlp, execv, execve, and execvp (see below), but not "exec" itself. The Linux kernel has one corresponding system call named "execve", whereas all aforementioned functions are user-space wrappers around it.

  3. fork (system call) - Wikipedia

    en.wikipedia.org/wiki/Fork_(system_call)

    When a process calls fork, it is deemed the parent process and the newly created process is its child. After the fork, both processes not only run the same program, but they resume execution as though both had called the system call. They can then inspect the call's return value to determine their status, child or parent, and act accordingly.

  4. Child process - Wikipedia

    en.wikipedia.org/wiki/Child_process

    A child process in computing is a process created by another process (the parent process).This technique pertains to multitasking operating systems, and is sometimes called a subprocess or traditionally a subtask.

  5. Fork (software development) - Wikipedia

    en.wikipedia.org/wiki/Fork_(software_development)

    The word "fork" has been used to mean "to divide in branches, go separate ways" as early as the 14th century. [2] In the software environment, the word evokes the fork system call, which causes a running process to split itself into two (almost) identical copies that (typically) diverge to perform different tasks.

  6. System call - Wikipedia

    en.wikipedia.org/wiki/System_call

    A high-level overview of the Linux kernel's system call interface, which handles communication between its various components and the userspace. In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system [a] on which it is executed.

  7. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.

  8. unistd.h - Wikipedia

    en.wikipedia.org/wiki/Unistd.h

    In the C and C++ programming languages, unistd.h is the name of the header file that provides access to the POSIX operating system API. [1] It is defined by the POSIX.1 standard, the base of the Single Unix Specification, and should therefore be available in any POSIX-compliant operating system and compiler.

  9. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    Implementations of the fork–join model will typically fork tasks, fibers or lightweight threads, not operating-system-level "heavyweight" threads or processes, and use a thread pool to execute these tasks: the fork primitive allows the programmer to specify potential parallelism, which the implementation then maps onto actual parallel execution. [1]