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SolarQuest is a space-age real estate trading board game published in 1985 and developed by Valen Brost, who conceived the idea in 1976. [1] The game is patterned after Monopoly, but it replaces pewter tokens with rocket ships and hotels with metallic fuel stations. Players travel around the Sun acquiring monopolies of planets, moons, and man ...
A review in Computer Gaming World praised the game for seamlessly weaving educational material about the solar system into the game. The game's scoring system, which imposes no penalty for taking time to plan a flight, was also praised, as were the visuals and sounds. However, the five-week wait for the final mission was considered frustrating ...
Universe Sandbox is a series of interactive space sandbox gravity simulator educational software video games.Using Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe ...
Add-ons illustrating less well-known internet fiction, like Orion's Arm, or role-playing games, like 2300 AD, and personal works by members of the Celestia community depicting fictional planetary systems with inhabited worlds, spacecraft, cities, and special effects can also be added. An example of a user-made fictional planetary system in Celestia
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Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis. See Lists of video games for related lists.
SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.
Solar 2 is an open world sandbox video game developed by Australian developer Jay Watts' video game studio, Murudai. It was released on 17 June 2011 on Steam for Microsoft Windows and on 19 June 2011 on Xbox Live Indie Games for the Xbox 360 .
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