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  2. The Grand History of the Realms - Wikipedia

    en.wikipedia.org/.../The_Grand_History_of_the_Realms

    The Grand History of the Realms is an accessory for the Forgotten Realms which presents a definitive in-game history of the setting from the dawn of recorded history through the ancient days of Netheril and the Fallen Kingdoms, to the Time of Troubles and the upheavals of the present time in the setting. The text is accompanied by anecdotes ...

  3. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]

  4. The Forgotten Realms Archives - Wikipedia

    en.wikipedia.org/wiki/The_Forgotten_Realms_Archives

    The Forgotten Realms Archives is a compilation of the AD&D Forgotten Realms series from the beginning of the series in 1988 through 1994, including 12 complete games. It was released in April 1997, [1] and re-released a year later as a Silver Edition, which included an interactive demo for 1998's Baldur's Gate, and republished in 2001 as part of the Gamefest Interplay collector's series ...

  5. Fabled Lands - Wikipedia

    en.wikipedia.org/wiki/Fabled_Lands

    A Fabled Lands Role Playing Game and 12 source books based on the original game books were planned to be written by Shane Garvey and Jamie Wallis of Greywood Publishing, however only the core book and the first source book (titled Sokara - The War-Torn Kingdom) were released. The RPG rules were based on the original rules of the game books but ...

  6. Hall of Heroes (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Hall_of_Heroes_(Forgotten...

    Hall of Heroes is a supplement which provides game statistics for the main characters from various Forgotten Realms adventure scenarios, novels, and comic books, with a detailed history and illustration provided for every character. [4] The 128-page book features a one-page introduction by Jim Lowder. The book is divided into three sections.

  7. Forgotten Realms Adventures - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Adventures

    Forgotten Realms Adventures is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game.The book, with product code TSR 2106, was published in 1990, and was written by Jeff Grubb and Ed Greenwood, with cover art by Clyde Caldwell and interior art by Steven Fabian, Ned Dameron, Larry Elmore, Caldwell, and Jeff Easley.

  8. Grailquest - Wikipedia

    en.wikipedia.org/wiki/Grailquest

    The rules of GrailQuest are quite simple when compared to current RPGs.The player must roll two six-sided dice and add the results. If the result exceeds 6 (which will happen 58.3% of the time), then the enemy is injured and loses a number of Life Points - how much depends on what the dice shows, as every point over 6 will count as a point of damage.

  9. Magic Realm - Wikipedia

    en.wikipedia.org/wiki/Magic_Realm

    As a FRP game, D&D is a better buy, but as a game Magic Realm has a flavour all its own." [5] In Issue 79 of the UK magazine Games & Puzzles, Nick Palmer called the game "a plunge into the deep end of fantasy gaming for the hitherto conventionally-oriented Avalon Hill, and while it has many strong points the published product was badly finished ...