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  2. Art Data Interactive - Wikipedia

    en.wikipedia.org/wiki/Art_Data_Interactive

    Photograph of production of full-motion video for Doom in Art Data Interactive offices Screenshot of gameplay from the 3DO port of Doom. Production of the port of Doom was troubled. The game was developed in ten weeks by software engineer Rebecca Heineman of Logicware as a port from the Atari Jaguar code. [10]

  3. Doom 3: Resurrection of Evil - Wikipedia

    en.wikipedia.org/wiki/Doom_3:_Resurrection_of_Evil

    Doom 3: Resurrection of Evil is a survival horror first-person shooter video game developed by Nerve Software and published by Activision.It was released for Microsoft Windows worldwide on April 4, 2005, as an expansion pack and sequel to Doom 3 and on October 5, 2005, for the Xbox video game console.

  4. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    A mod was made for Doom 3 that allows the player to run the original Doom using an in-game terminal. The mod, called "Terminal Doom", is based on the 1997 source code release, and constitutes an experiment on Doom 3 ' s interactive surfaces. All retail and shareware releases of Doom are supported by this port. [114] [115]

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Improvements to the id Tech 3 engine. id Tech 4 Doom 3 engine: C++: 2011 C++ via DLLs: Yes 3D Windows, Linux, macOS: Doom 3, Quake 4, Prey, Enemy Territory: Quake Wars, Wolfenstein, Brink: GPL-3.0-or-later: Also termed the Doom 3 engine; features advanced: lighting, shadows, interactive GUI surfaces. id Tech 4.5: C++: 2011 C++ via DLLs: Yes 3D ...

  6. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  7. AXIS (comics) - Wikipedia

    en.wikipedia.org/wiki/AXIS_(comics)

    "AXIS" (also known as "Avengers & X-Men: AXIS") is a 2014 crossover comic book storyline published by Marvel Comics. [1] Written by Rick Remender, the story involves an initial team-up between the Avengers, X-Men, and a group of villains against Red Skull, who managed to harness the powers of Onslaught and the recently deceased Professor Xavier.

  8. List of PlayStation 2 games (A–K) - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_2_games...

    3-Nen B-Gumi Kinpachi Sensei Densetsu no Kyoudan ni Tate! Chunsoft: Chunsoft 2004-06-24 JP: : 3LDK – Shiawase ni Narouyo: PrincessSoft: PrincessSoft 2004-07-01 JP: : 3rd Super Robot Wars Alpha: To the End of the Galaxy •Dai-3-Ji Super Robot Taisen Alpha Shuuen no Ginga e JP: Banpresto: Banpresto 2005-07-28 JP: : 4x4 EVO: Terminal Reality ...

  9. Super Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, [b] Super NES or SNES, [c] is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, [16] 1991 in North America, 1992 in Europe and Oceania and 1993 in South America.