enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Video games in Brazil - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Brazil

    Brazil is the 10th-largest video game market in the world as of 2022, and the largest in Latin America, with a revenue of 2.6 billion US dollars. [1] Video games were not permitted for import into Brazil until the 1990s, and were then heavily taxed as non-essential goods.

  3. Video games in Latin America - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Latin_America

    In 2016, in Argentina, Brazil, and Mexico alone, $4.1 billion was spent on video games. This is the second highest region in the world for video games. For phones, $1.4 billion will be reached by the end of 2017. [15] The gaming industry in Latin America is rapidly growing, with a growth of 10% year-over-year all the way through 2028.

  4. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization, and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. [1] The video game industry has grown from niche to ...

  5. Video Games Market Size Expected to Reach USD 664.96 Billion ...

    lite.aol.com/tech/story/0022/20240802/9198268.htm

    Video Games Market Segments Outlook: Platform Outlook. The mobile segment dominated the market and is expected to witness significant growth in the video games market during the forecast period. Video games played on portable media players, tablets, and smartphones are called mobile games. There has been a surge in games intended for lifestyle ...

  6. Why the video game industry feels smaller than ever - AOL

    www.aol.com/finance/why-video-game-industry...

    In 2023, the state of the video game market is, “big and getting bigger.” So why, from a player perspective, does it feel like the industry is… shrinking? Consolidation, game delays and ...

  7. Video game industry layoffs are a collision of trends [Video]

    www.aol.com/finance/video-game-industry-layoffs...

    According to IDC, mobile game revenue shot up 32.8% to $99.9 billion in 2020, while digital PC and Mac game spending jumped 7.4% to 35.6 billion. Home console game spending, meanwhile, soared 33.9 ...

  8. Brazilian advisory rating system - Wikipedia

    en.wikipedia.org/wiki/Brazilian_advisory_rating...

    The Brazilian Advisory Rating (Portuguese: Classificação Indicativa, abbreviated ClassInd) is a content rating system in Brazil for the classification of movies, games and television programs. The ClassInd rating system is controlled by the Advisory Rating Coordination ( Coordenação de Classificação Indicativa ) of the Department of ...

  9. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] Of the 76 largest video game companies, 17 are based in the United States, 11 in Japan, 11 in China, and 10 in South Korea.