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Whyville was also one of the first virtual worlds which used an internal virtual currency. [2] Users earn a 'clam' salary based on their educational activities on the site. With these clams they can buy face parts, projectiles, furniture, bricks, and other virtual goods and services that enhance their life in the Whyville virtual world.
ourWorld combined an online virtual world with a range of casual gaming activities. [1] Each player had an avatar and a condo which could be decorated. An in-game currency, "Flow", was earned by talking, dancing, eating and drinking, and playing games. Flow could be exchanged for experience points and coins. ourWorld operated on
Poptropica Worlds had new features, such as redesigned characters, customizable homes, and new islands. Returning players could port over their avatar's look and name to Poptropica Worlds. Poptropica Worlds could be played on both the web and mobile. If membership was bought for Poptropica, it carried over to Poptropica Worlds, and vice versa.
Warm Showers (free accommodation worldwide through hospitality exchange for bicycle travelers) Meetup (an online service designed to facilitate real-world meetings of people involved in various virtual communities) Meetro (local focused communities) StumbleUpon (web surfing) Woozworld (virtual gaming community for youth) YTMND (Picture, Sound ...
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Fantage was a MMORPG (massively multiplayer online role-playing game) involving a virtual world containing a range of online games and activities, developed by Fantage Inc. . The game featured a customizable anime-style cartoon avatar, called a "Fantagian", that users can customize with items ranging from hair to clothing and accessor
The goal of the Edusim project is to provide an example platform, and initial resources for demonstrating the use of lesson driven 3D virtual environments in the classroom or for training purposes using interactive surfaces and/or whiteboards as the hardware platform for the "immersive touch" 3D NUI direct manipulation of the 3D learning content.
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