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  2. Sonic Robo Blast 2 - Wikipedia

    en.wikipedia.org/wiki/Sonic_Robo_Blast_2

    Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine.It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [5] and was the first fan-made 3D Sonic game created. [6]

  3. Category:Sonic the Hedgehog fan games - Wikipedia

    en.wikipedia.org/wiki/Category:Sonic_the...

    Sonic P-06; Sonic Robo Blast 2; Sonic Triple Trouble 16-Bit This page was last edited on 11 January 2024, at 17:49 (UTC). Text is available under the Creative ...

  4. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Retro Sonic Nexus was ultimately cancelled in 2011, splitting up the three projects, while Whitehead went on to work with Sega to develop remasters of early Sonic titles, later directing Sonic Mania. Sonic Robo Blast 2 is a 3D Sonic game that uses a modified version of the Doom Legacy engine and has been in

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  6. Category:Doom engine games - Wikipedia

    en.wikipedia.org/wiki/Category:Doom_engine_games

    Sonic Robo Blast 2; Strife (1996 video game) This page was last edited on 12 July 2024, at 14:52 (UTC). Text is available under the Creative Commons ...

  7. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth.It is also used in Heretic, Hexen: Beyond Heretic, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill, Freedoom, and other games produced by licensees.

  8. TeamTNT - Wikipedia

    en.wikipedia.org/wiki/TeamTNT

    TeamTNT developed in late 1994 and early 1995 from the highly active doom-editing mailing list. [3] [4] TeamTNT originally formed as a two-group entity: the Alpha group whose concerns centered primarily on level design and mod work employing pre-existing Doom II resources as developed by the original Id Software team, and the Beta group who would be focused more closely on partial and total ...

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