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  2. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  3. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  5. Gamebase USA now an authorized middleware developer for Wii U

    www.aol.com/news/2013-01-29-gamebase-usa-now-an...

    Gamebase USA CEO Davide Brame added, "We are excited to be a middleware developer for such an innovative system as the Wii U console. The Gamebryo engine has been utilized by a long legacy of Wii ...

  6. OpenMW - Wikipedia

    en.wikipedia.org/wiki/OpenMW

    Due to the engine being developed primarily for Morrowind, as a replacement for the outdated Gamebryo engine some have attempted to port other Bethesda games into the Open-Source engine with varying success. As of February 28, 2019, demo videos showcase Skyrim and Oblivion's game worlds being loaded successfully into the engine.

  7. Ghost in the Shell: Stand Alone Complex – First Assault Online

    en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand...

    The game began development in September 2011 by the same development team responsible for Dungeon Fighter Online, [3] using the Gamebryo engine. [6] In 2012, game publisher Nexon secured the rights to a Stand Alone Complex game from Kodansha. [7] In 2013, Nexon planned to release the game in the first half of 2014. [8]

  8. Category:Gamebryo games - Wikipedia

    en.wikipedia.org/wiki/Category:Gamebryo_games

    Download QR code; Print/export ... Games in this category make use of the Gamebryo game engine. Pages in category "Gamebryo games"

  9. Kick Off (series) - Wikipedia

    en.wikipedia.org/wiki/Kick_Off_(series)

    The game was built using the Gamebryo engine, [22] released by Anco in 2002 for PC and Mac [23] with the name Kick Off 2002. The game received poor reviews and only sold 5000 copies. [24] [25] Later a sequel called Kick Off 2004 was planned. It reached beta status but was never released. The project ended when Anco closed in 2003.