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  2. Content creation - Wikipedia

    en.wikipedia.org/wiki/Content_creation

    Content creation or content creative is the act of producing and sharing information or media content for specific audiences, particularly in digital contexts. According to Dictionary.com, content refers to "something that is to be expressed through some medium, as speech, writing or any of various arts" [1] for self-expression, distribution, marketing and/or publication.

  3. Khan Academy - Wikipedia

    en.wikipedia.org/wiki/Khan_Academy

    The Khan Academy website also hosts content from educational YouTube channels and organizations such as Crash Course and the Museum of Modern Art. [30] It also provides online courses for preparing for standardized tests, including the SAT, AP Chemistry, Praxis Core and MCAT [31] and released LSAT preparation lessons in 2018. [32]

  4. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet was founded in October 2005 by Andrew Sutherland, who at the time was a 15-year old student, [2] and released to the public in January 2007. [3] Quizlet's primary products include digital flash cards, matching games, practice electronic assessments, and live quizzes. In 2017, 1 in 2 high school students used Quizlet. [4]

  5. Massive open online course - Wikipedia

    en.wikipedia.org/wiki/Massive_open_online_course

    The course became available for high school students preparing for the SAT Subject Test in biology. [ 68 ] During the Spring 2013 semester, Cathy Davidson and Dan Ariely taught the "Surprise Endings: Social Science and Literature" a SPOC course taught in-person at Duke University and also as a MOOC, with students from Duke running the online ...

  6. User-generated content - Wikipedia

    en.wikipedia.org/wiki/User-generated_content

    An example of user-generated content, a personalised sign and objects in the virtual world of Second Life. User-generated content (UGC), alternatively known as user-created content (UCC), emerged from the rise of intelligent web services which allow everyday users to create content, such as images, videos, audio, text, testimonials, and software (e.g. video game mods) and interact with other ...

  7. Edgenuity - Wikipedia

    en.wikipedia.org/wiki/Edgenuity

    Edgenuity became a popular tool for remote learning during the COVID-19 pandemic. [12] [13] [14] Due to stay-at-home orders and schools needing an alternative teaching source, Edgenuity saw a massive spike in usage, resulting in slow servers and site crashes; many schools reported problems with the site in its early stages of the pandemic. [15]

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Secondary education in the United States - Wikipedia

    en.wikipedia.org/wiki/Secondary_education_in_the...

    The second is the ISCED upper secondary phase, a high school or senior high school for students ninth grade through twelfth grade. [2] There is some debate over the optimum age of transfer, and variation in some states; also, middle school often includes grades that are almost always considered primary school .