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  2. Path (computing) - Wikipedia

    en.wikipedia.org/wiki/Path_(computing)

    A path (or filepath, file path, pathname, or similar) is a string of characters used to uniquely identify a location in a directory structure. It is composed by following the directory tree hierarchy in which components, separated by a delimiting character, represent each directory.

  3. Working directory - Wikipedia

    en.wikipedia.org/wiki/Working_directory

    Its argument is a text string with a path to the new directory, either absolute or relative to the old one. Where available, it can be called by a process to set its working directory. There are similar functions in other languages. For example, in Visual Basic it is usually spelled CHDIR().

  4. File URI scheme - Wikipedia

    en.wikipedia.org/wiki/File_URI_scheme

    Microsoft .NET (for example, the method new Uri(path)) generally uses the 2-slash form; Java (for example, the method new URI(path)) generally uses the 4-slash form. Either form allows the most common operations on URIs (resolving relative URIs, and dereferencing to obtain a connection to the remote file) to be used successfully.

  5. Filename - Wikipedia

    en.wikipedia.org/wiki/Filename

    In some systems, a filename reference that does not include the complete directory path defaults to the current working directory. This is a relative reference. This is a relative reference. One advantage of using a relative reference in program configuration files or scripts is that different instances of the script or program can use ...

  6. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    The A* algorithm has real-world applications. In this example, edges are railroads and h(x) is the great-circle distance (the shortest possible distance on a sphere) to the target. The algorithm is searching for a path between Washington, D.C., and Los Angeles.

  7. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    This allows it to eliminate longer paths once an initial path is found. If there is a path of length x between the start and finish, and the minimum distance between a node and the finish is greater than x, that node need not be examined. [5] A* uses this heuristic to improve on the behavior relative to Dijkstra's algorithm.

  8. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In such a graph, the longest path from the first milestone to the last one is the critical path, which describes the total time for completing the project. [4] Longest paths of directed acyclic graphs may also be applied in layered graph drawing: assigning each vertex v of a directed acyclic graph G to the layer whose number is the length of ...

  9. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm (/ ˈ d aɪ k s t r ə z / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, a road network. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later.