Search results
Results from the WOW.Com Content Network
404.11 – Request contains double escape sequence. 404.12 – Request contains high-bit characters. 404.13 – Content length too large. 404.14 – Request URL too long. 404.15 – Query string too long. 404.16 – DAV request sent to the static file handler. 404.17 – Dynamic content mapped to the static file handler via a wildcard MIME mapping.
The term was coined by the programmers at MIT's Project MAC.According to Fernando J. Corbató, who worked on Project MAC around 1963, his team was the first to use the term daemon, inspired by Maxwell's demon, an imaginary agent in physics and thermodynamics that helped to sort molecules, stating, "We fancifully began to use the word daemon to describe background processes that worked ...
When you get a message from a "MAILER-DAEMON" or a "Mail Delivery Subsystem" with a subject similar to "Failed Delivery," this means that an email you sent was undeliverable and has been bounced back to you.
Alitalia Flight 404, an Alitalia-Linee Aeree Italiane flight that crashed on 14 November 1990 killing all on board; Martin 4-0-4, an American pressurized passenger airliner built by the Glenn L. Martin Company; Area code 404, a telephone area in Atlanta; Section 404 of the 2002 Sarbanes–Oxley Act
The Philippine peso has since traded versus the U.S. dollar in a range of ₱24–46 from 1993 to 1999, ₱40–56 from 2000 to 2009, and ₱40–54 from 2010 to 2019. The previous 1903–1934 definition of a peso as 12.9 grains of 0.9 gold (or 0.0241875 XAU) is now worth ₱2,266.03 based on gold prices as of November 2021. [18]
The demon preys on their nightmares in the hopes that one of them will free her from the house, but is ultimately thwarted by Sabrina and Mary Wardwell / Madam Satan. [ 2 ] [ 3 ] A Batibat named Maganda is referenced in the eleventh episode of Lost Girl ' s second season , titled "Can't see the Fae-Rest" as a Balinese tree nymph .
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
The term "roguelike" came from Usenet newsgroups around 1993, as this was the principal channel the players of roguelike games of that period were using to discuss these games, as well as what the developers used to announce new releases and even distribute the game's source code in some cases.