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The following examples document the use of the relief parameter in the {{Location map+}} template. This parameter is also available via the {{Location map}} and {{Location map many}} templates. Map definitions are in Module:Location map/data/Japan.
A vertically exaggerated mountain. In reality, the terrain would appear much flatter. Vertical exaggeration (VE) is a scale that is used in raised-relief maps, plans and technical drawings (cross section perspectives), in order to emphasize vertical features, which might be too small to identify relative to the horizontal scale.
This can vary according to the slope and amplitude of the terrestrial relief, but is usually three to five times the horizontal scale. A series of parallel profiles, taken at regular intervals on a map, can be combined to provide a more complete three-dimensional view of the area that appears on the topographic map.
Pages in category "Relief maps" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. A. ... Mobile view ...
Terrain cartography or relief mapping is the depiction of the shape of the surface of the Earth on a map, using one or more of several techniques that have been developed. Terrain or relief is an essential aspect of physical geography , and as such its portrayal presents a central problem in cartographic design , and more recently geographic ...
A raised-relief map, terrain model or embossed map is a three-dimensional representation, usually of terrain, materialized as a physical artifact. When representing terrain, the vertical dimension is usually exaggerated by a factor between five and ten; this facilitates the visual recognition of terrain features.
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In computer graphics, relief mapping is a texture mapping technique first introduced in 2000 [1] used to render the surface details of three-dimensional objects accurately and efficiently. [2] It can produce accurate depictions of self-occlusion, self-shadowing, and parallax. [3] It is a form of short-distance ray tracing done in a pixel shader.
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