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Grand strategy. Turn-based campaign map with real-time tactical battles. 2017: Battlestar Galactica: Deadlock: Black Lab Games: Sci-fi: WIN, XOne, PS4: Turn-based Strategy with additional elements of RTS and 4X gameplay 2017: Stars in Shadow: Ashdar Games: Sci-fi: WIN: 4X turn-based strategy and tactics 2017: Field of Glory II: Byzantine Games ...
Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early personal ...
The game follows a traditional role-playing design, based around exploration and turn-based combat. Blue Dragon was the first Xbox 360 title to make use of multiple discs, spanning three discs in total. [2] The game was released in Japan in December 2006, where it was sold both as a standalone title and as part of a bundle with the Xbox 360. [3]
Nobunaga's Ambition (信長の野望, Nobunaga no Yabō) is a series of turn-based grand strategy role-playing simulation video games. [1] The original game was one of the first in its genre, being released in March 1983 by the Japanese video game developer Koei. [2] [3] Nobunaga's Ambition takes place during the Sengoku period of feudal Japan.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The game's maps are provided via a separate GitHub repository and are downloaded from there after a TripleA client (from whatever source) is installed and started, indicating the existence of over 7 million TripleA installations between 2010 and May 2017 (prior to the GitHub migration) from SourceForge alone.
Carcassonne is a 2007 turn-based strategy video game based on the board game of the same name.It was designed by Klaus-Jürgen Wrede for the Xbox 360, published by Vivendi Games under their Sierra Online subsidiary, and developed by Sierra Online Seattle, formally known as Secret Lair Studios.
The Xbox 360 version. The main game of Civilization Revolution begins in 4000 BC, with a lone settler unit in the middle of a little-explored region. That settler has the capability to found a city, which, depending on its specific mix of geographical surroundings, begins harvesting food (for the continued growth of the city), production (for the creation of units and buildings), and trade ...