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File synchronization (or syncing) in computing is the process of ensuring that computer files in two or more locations are updated via certain rules. In one-way file synchronization, also called mirroring, updated files are copied from a source location to one or more target locations, but no files are copied back to the source location.
In computer science, synchronization is the task of coordinating multiple processes to join up or handshake at a certain point, in order to reach an agreement or commit to a certain sequence of action.
This is a comparison of commercial software in the field of file synchronization. These programs only provide full functionality with a payment. As indicated, some are trialware and provide functionality during a trial period; some are freemium, meaning that they have freeware editions.
Most email software and applications have an account settings menu where you'll need to update the IMAP or POP3 settings. When entering your account info, make sure you use your full email address, including @aol.com, and that the SSL encryption is enabled for incoming and outgoing mail.
Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift, caused by clocks counting time at slightly different rates. There are several problems that occur as a result of ...
File synchronization, such as syncing a hand-held MP3 player to a desktop computer; Cluster file systems, which are file systems that maintain data or indexes in a coherent fashion across a whole computing cluster; Cache coherency, maintaining multiple copies of data in sync across multiple caches;
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NTP is intended to synchronize participating computers to within a few milliseconds of Coordinated Universal Time (UTC). [ 1 ] : 3 It uses the intersection algorithm , a modified version of Marzullo's algorithm , to select accurate time servers and is designed to mitigate the effects of variable network latency .