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  2. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The angle θ which appears in the eigenvalue expression corresponds to the angle of the Euler axis and angle representation. The eigenvector corresponding to the eigenvalue of 1 is the accompanying Euler axis, since the axis is the only (nonzero) vector which remains unchanged by left-multiplying (rotating) it with the rotation matrix.

  3. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axisangle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axisangle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  4. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    To get a true view (length in the projection is equal to length in 3D space) of one of the lines: SU in this example, projection 3 is drawn with hinge line H 2,3 parallel to S 2 U 2. To get an end view of SU, projection 4 is drawn with hinge line H 3,4 perpendicular to S 3 U 3. The perpendicular distance d gives the shortest distance between PR ...

  5. Orientation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Orientation_(geometry)

    For example, the orientation in space of a line, line segment, or vector can be specified with only two values, for example two direction cosines. Another example is the position of a point on the Earth, often described using the orientation of a line joining it with the Earth's center, measured using the two angles of longitude and latitude.

  6. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Starting with the camera aligned parallel to the floor and aligned to the coordinate axes, it is first rotated horizontally (around the vertical axis) by ±45°, then 35.264° around the horizontal axis. Another way isometric projection can be visualized is by considering a view within a cubical room starting in an upper corner and looking ...

  7. Parallel projection - Wikipedia

    en.wikipedia.org/wiki/Parallel_projection

    Any line not parallel to direction is mapped onto a line; any line parallel to is mapped onto a point. Parallel lines are mapped on parallel lines, or on a pair of points (if they are parallel to ). The ratio of the length of two line segments on a line stays unchanged. As a special case, midpoints are mapped on midpoints. The length of a line ...

  8. Euler's rotation theorem - Wikipedia

    en.wikipedia.org/wiki/Euler's_rotation_theorem

    A rigid motion in three dimensions that does not necessarily fix a point is a "screw motion". This is because a composition of a rotation with a translation perpendicular to the axis is a rotation about a parallel axis, while composition with a translation parallel to the axis yields a screw motion; see screw axis. This gives rise to screw theory.

  9. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Every rotation in three dimensions is defined by its axis (a vector along this axis is unchanged by the rotation), and its angle — the amount of rotation about that axis (Euler rotation theorem). There are several methods to compute the axis and angle from a rotation matrix (see also axisangle representation ).

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