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  2. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.

  3. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm finds the shortest path from a given source node to every other node. [7]: 196–206 It can be used to find the shortest path to a specific destination node, by terminating the algorithm after determining the shortest path to the destination node. For example, if the nodes of the graph represent cities, and the costs of ...

  4. Wikipedia:Six degrees of Wikipedia - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Six_degrees_of...

    The shortest path, as of January 2020, is Twitter → International Space Station → Soyuz (spacecraft) → Soyuz (rocket family) → Soyuz TMA → Soyuz TMA-22; Wales → Wales (disambiguation) → Jimmy Wales is two steps, while Jimmy Wales → English Wikipedia → English Language → United Kingdom → Wales is four steps.

  5. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Equivalent paths between A and B in a 2D environment. Pathfinding or pathing is the search, by a computer application, for the shortest route between two points. It is a more practical variant on solving mazes. This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph.

  6. Taxicab geometry - Wikipedia

    en.wikipedia.org/wiki/Taxicab_geometry

    In taxicab geometry, the lengths of the red, blue, green, and yellow paths all equal 12, the taxicab distance between the opposite corners, and all four paths are shortest paths. Instead, in Euclidean geometry, the red, blue, and yellow paths still have length 12 but the green path is the unique shortest path, with length equal to the Euclidean ...

  7. Floyd–Warshall algorithm - Wikipedia

    en.wikipedia.org/wiki/Floyd–Warshall_algorithm

    The Floyd–Warshall algorithm is an example of dynamic programming, and was published in its currently recognized form by Robert Floyd in 1962. [3] However, it is essentially the same as algorithms previously published by Bernard Roy in 1959 [4] and also by Stephen Warshall in 1962 [5] for finding the transitive closure of a graph, [6] and is closely related to Kleene's algorithm (published ...

  8. Parallel single-source shortest path algorithm - Wikipedia

    en.wikipedia.org/wiki/Parallel_single-source...

    The maximum shortest path weight for the source node is defined as ():= {⁡ (,): ⁡ (,) <}, abbreviated . [1] Also, the size of a path is defined to be the number of edges on the path. We distinguish light edges from heavy edges, where light edges have weight at most Δ {\displaystyle \Delta } and heavy edges have weight bigger than Δ ...

  9. Yen's algorithm - Wikipedia

    en.wikipedia.org/wiki/Yen's_algorithm

    In graph theory, Yen's algorithm computes single-source K-shortest loopless paths for a graph with non-negative edge cost. [1] The algorithm was published by Jin Y. Yen in 1971 and employs any shortest path algorithm to find the best path, then proceeds to find K − 1 deviations of the best path.