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Game hybridization refers to the integration of an interactive, electronic component into a game. A "hybrid" or "combined game" is any tabletop game where an electronic device and/or application is an element crucial to the gameplay. [11] These games are a catalyst for creating new game mechanics.
A video game [a] or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality ...
Electronic Games was the first dedicated video game magazine published in the United States [1] and ran from October 15, 1981, to 1997 under different titles.
A video game genre is a specific category of games related by similar gameplay characteristics. Video game genres are not usually defined by the setting or story of the game or its medium of play, but by the way the player interacts with the game. [1]
Entex's Baseball 3, an electronic LCD game. Handheld electronic games, using all computerized components but typically using LED or VFD lights for display, first emerged in the early 1970s. LCD displays became inexpensive for consumer products by the mid-1970s and replaced LED and VFD in such games, due to their lower power usage and smaller ...
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California.Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists".
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